Serious Play Conference · Duke University · Durham, NC
A hands-on hackathon for practitioners who want to build game-based learning — not just discuss it. Work in small teams, get dedicated support, and leave with something real.
What is this
You already know the case for game-based learning. This day is about doing it. You'll work in small teams using the Tyto Authoring Studio — a no-code platform built for instructional designers — to design and build a real quest from scratch, with dedicated support throughout.
No engineering required. Bring your content expertise and a learning challenge you care about.
See the platform
Tyto Authoring Studio is a no-code, browser-based platform purpose-built for instructional designers. Watch a walkthrough of the platform you'll get hands-on training with — and take home 3 months of free access to keep building after the event.
The day
Example quests
These quests were created with the same platform you'll use at the hackathon. Try them yourself to get a feel for what a finished quest looks and plays like.
Who should come
This day is designed for curriculum professionals who want to add game-based learning to what they're already building — with real tools, real support, and a real output to take home.
What you walk away with